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Infoconomy - The 3D Manager
Has the IT industry spent thirty five years setting itself up to constantly fail? It is an uncomfortable question, but one that has some validity, judging from the spate of publicly documented project collapses and overruns that emerged in 2004.
Despite the establishment of a whole subindustry devoted to project methodologies and with the shelves of IT departments around the world groaning with manuals on how to bring projects in on time, within budget and to specification, IT has consistently failed to deliver to these aims (see box, 'The state of things'). Maybe it is over-optimism on the part of project leaders; maybe it is because parts of the software development process are more art than science; perhaps it is because the processes of a business are too dynamic to be hard-coded in software.
Whatever the reason, IT management in recent years has realised their portfolio of ongoing projects has simply become too complex to be delivered using historical approaches. And, many would admit, those historical processes have been sorely lacking.



